- Assume you've already have a normal Xcode project
- Open terminal window, $ cd to your project directory
- Create a Podfile by runing $ pod init
- Edit the Podfile to add any liberties you want to install within certain target
- Make sure to uncomment use_frameworks if it's a Swift project
- Run $ pod install
- An xcworkspace project should be created, please use it to load your project moving forwards
Showing posts with label Xcode. Show all posts
Showing posts with label Xcode. Show all posts
Wednesday, March 16, 2016
Setup CocoaPods for Swift project
Cocoa Pods provides a standard way to manage dependent libraries. It only takes a few steps to set it up in a Swift project:
Friday, March 4, 2016
Steps to upload iOS app to Apple Store
- In XCode project General tab, make necessary updates to Version and Build number
- Set Build Only Device to Generic iOS Device
- Run Product>Archive
- Upon successful build and archive, click 'Upload to App Store' button
- Chose proper team for the submission
- Click 'Upload' to send the app to Apple
- Wait... until you get upload completed confirmation.
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